In this episode of 2SP, Jeremy Strandberg joins me for an extra long session. We started rolling on topics and didn’t stop for more than two hours. Even after editing a lot of content out, this episode is full of Jeremy Strandberg’s valuable insights. We discuss what makes Stonetop unique, Stonetop’s Major/Minor Arcana, game design, Jeremy’s creative process, the Strandberg guide to custom moves, and the problem with Monks. Here are the show minutes:
4:30 Shared imaged space and theory of mind
6:00 Videogames and toilet research
8:00 Why Dungeon World?
13:00 What is Stonetop?
19:00 How is Stonetop different?
21:30 Inspiration for Stonetop
28:00 Major Arcana vs Minor Arcana
40:00 What is a ‘heart-breaker’ game?
47:00 The War
52:00 Starving to death
57:00 Collective Unconscious
114:00 How to use Collective Unconscious in a meaningful way
118:00 Ray Otus’ Plundergrounds
123:00 Community questions
127:00 Jeremy’s creative process
130:00 Worst impulse when writing custom moves
141:00 What’s wrong with Monks
145:30 Manifest It
Drowning & Falling: https://goo.gl/ZTZ4e4
Heartbreaker World: https://goo.gl/RX5tfd
The War: https://goo.gl/GQbEsY
Musical tracks are provided via:
MK2-Far Away (Sting)